Milo v1.1.0 Patch is LIVE


Long Time No Cream... 

I decided to roll out a patch today that I think significantly improves the game and better represents what I'm after with Milo. I don't want to make a habit of releasing patches too frequently, but since this is so significant, I feel it's worth it to anyone who plays.

So here are the patch notes for Milo v1.1.0:

o Once you save all your tickets you will be killed shortly after.

o Cultists (gotta get in the habit of writing that) gain health and speed with subsequent waves ONLY during the 'escape'.

o Fixed bug that make spawning act weird during 'escape'.

o Pistol auto-fire will maintain high accuracy at the default firing speed. In other words: the pistol will become pretty inaccurate if you manually fire it very quickly, but it will maintain accuracy if you hold the fire button.

o Additional cosmetic effects/sounds and general flavor that I think enriches the experience and gives more life and character to Traang.

o Fixed a bug where saving all your tickets during the 'escape' wouldn't kill you.

o You can now pause Milo and it won't crash.

o Auto-escape timer interval has been increased from 60 to 200 seconds.
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Known Issues:

--- Crosshairs are changing size a small amount randomly on weapon swap.

--- Rat will not save the food they've eaten during a run until you have died and reach the end-of-game screen.

--- Occasionally, cultists will path toward another barrier awkwardly instead of just entering the one in front of them.

--- Grenade refill numbers that appear in brief UI messages are sometimes inaccurate.

---Graphic content option does nothing currently.
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Thanks for your patience, and I'll see you all in Traang!

-   Spencer

Files

milo-win-64.zip 1.3 GB
Version 1.1.0 Oct 28, 2023

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